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Omar Shehata's avatar

> -do i still want to make this?

>

>-do i care enough to post it even if it flops?

I think this is the key. I've been thinking about this as, "creating for myself doesn't mean creating for an audience of size zero. It means creating for an audience of size 1"

I think it's really hard to separate internal feedback from external feedback. Like, in both directions. Like, "just make what you want to make" isn't enough because some of the things i WANT i only do so because i am modeling what others think, and I want to make what will impress them. Pretending that I don't care what others think just makes it harder to detect when that is still driving my decision to create.

I do think a lot about how silo'd creators are these days compared to when I first started out, making flash games on Newgrounds. There were lots of solo artists but most projects were collaborations. And then even if it flopped, it'd still have been something that you & one other human thought was absolutely beautiful, or worth making.

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